shoops methods for implemented his map-changes are dishonest to say the least.
in the case of the stack removal, he suggested we remove the stack from an already imbalanced map. the sheep were too powerful for a number of reasons, so the removal of the stack made it appear like the stack was the problem that kept the map from being balanced. the same would have been accomplished through a buff to the wolfs without touching the stack-farm.
now that he wants to remove the invis, he's asking madhatters for a complete set of changes he thinks are going to improve the map in order to make the removal of the invis seems like the key change.
there is no way anyone who appreciates skill and talent would conclude that the stack or the invis are bad components of our map if the item/farm was isolated and analyzed by themselves, and their fundamental impact on the gameplay. anything is bad for the map if its imbalanced. this makes horsebrains think there is a problem with the item, and shoop takes advantage of this. madhatters can remove the aura farm and create a better/more fun map through a number of other changes. this doesn't say anything about the aura-farm itself.
shoop wants to remove skill(reactions, speed etc) from the map and keep the stuff that he's good at(positioning etc). he probably genuinely thinks his changes are good for the map, but this is obviously because he has more fun when he performs better. everyone who is for skill needs to EMBRACE the invis/stackfarm, given that the items and map in general are balanced.